Free taster Β· 6 of 36 weeks

Your Club FC

2026 / 27Developing young athletes

A full season of training you can run straight from your phone β€” animated drills, delivery tracking and notes, all offline at the pitch.

6Blocks
36Weeks
108Drills

Original coaching syllabus Β· yours to brand

You're on the free taster. Weeks 1–6 are all yours β€” unlock the full 36-week season, 108 animated drills and all six blocks.
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Season progress

0 of 6 sessions delivered

All 36 sessions

  1. First touches
  2. Changing direction
  3. Close control
  4. Out of the turn
  5. Shielding
  6. Festival week
  7. + 30 more sessions in the full season β†’

1Ball Mastery & Dribbling

Weeks 1–6 Β· get every player confident and comfortable on the ball

What this block builds

Build a love of running with the ball. Loads of touches, a ball each wherever possible, and dribbling in tight spaces so nobody is ever stood in a queue.

  • First touches
  • Changing direction
  • Close control
  • Out of the turn
  • Shielding
  • Festival week
Week 01 First touches

A ball each, eyes up Β· Get every child dribbling with confidence and looking up, not down at their feet.

Coaching points
  • Small touches with laces and sole
  • Head up between touches to spot space
  • Move into gaps, never stand still
The session β€” swipe or scroll the drills β†’
Warm-up 10β€² 1234
Dribble maze

Set up: A ball each in a 30Γ—20 box dotted with cones

How it runs
  1. Dribble everywhere without touching a cone or another player
  2. On "freeze" everyone stops the ball dead with a sole

Why: Maximises touches and gets players scanning for space from the first minute.

Skill 15β€²
Gate game

Set up: Scatter cone gates across the area

How it runs
  1. Count how many different gates each player can dribble through in ninety seconds, then beat it

Why: A simple target turns dribbling into a fun, repeatable challenge.

Game 15β€² 123123
Two-goal football

Set up: Small-sided game to four mini-goals

How it runs
  1. Any player who dribbles past someone before a goal earns their team a bonus point

Why: Rewards trying to dribble in a real game, whatever the result.

Saved
Week 02 Changing direction

Drag-back & hook Β· Introduce two ways to change direction quickly β€” the drag-back and the inside hook.

Coaching points
  • Sole on top to drag the ball back
  • Turn away from pressure
  • Push out of the turn with pace
The session β€” swipe or scroll the drills β†’
Warm-up 10β€²
Traffic lights

Set up: Players dribble in the area

How it runs
  1. "Red" stop the ball, "amber" drag it backwards, "green" accelerate into space

Why: Practises stopping and turning as a reaction, the way it happens in games.

Skill 15β€²
Turning gates

Set up: Dribble up to a gate, turn back before you reach it, then attack a different gate from a new angle

Why: Repeats the turn with a clear before-and-after picture.

Game 15β€² 123123
Corner scramble

Set up: Four target zones in the corners

How it runs
  1. Score by stopping the ball in a zone
  2. A turn away from a defender opens up the next corner

Why: Turning becomes the way to escape and score, not a drill for its own sake.

Saved
Week 03 Close control

Keep it close under pressure Β· Keep the ball within a stride when a defender is nearby.

Coaching points
  • Ball stays within one step
  • Body between ball and defender
  • Change speed to lose the chaser
The session β€” swipe or scroll the drills β†’
Warm-up 10β€²
Sharks & minnows

Set up: Minnows each dribble from one side to the other without a shark (start with one or two) knocking their ball out

How it runs
  1. Lose it and you become a shark

Why: Close control under a fun, growing threat, with heads up to find a gap.

Skill 15β€² AD
Shadow chaser

Set up: In pairs, a dribbler is followed a metre behind by a partner through a coned lane, protecting the ball as they go

Why: Light, constant pressure teaches players to feel where the defender is.

Game 15β€²
King of the ring

Set up: Everyone dribbles inside a circle protecting their own ball while trying to knock others out

How it runs
  1. Lose your ball, do a skill move to earn your way back in

Why: Shielding and awareness in a brilliant, self-refereeing game.

Saved
Week 04 Out of the turn

Accelerate after turning Β· Add an explosive burst to the turns from week two.

Coaching points
  • Big first touch out of the turn
  • Drive into the space you made
  • Then settle the ball back down
The session β€” swipe or scroll the drills β†’
Warm-up 10β€²
Slalom races

Set up: Dribble down a slalom of cones, then explode across an open zone to the next slalom

Why: Pairs tight control with a change of pace.

Skill 15β€² AD
Turn and go

Set up: Dribble to a line, turn, then race a defender who sets off on your turn to a finish zone

Why: The turn now has a real reward β€” beating someone to the space.

Game 15β€² 123123
Line game

Set up: Score by stopping the ball under control on the far line

How it runs
  1. A sharp turn to escape pressure is the way through

Why: Repeats accelerate-out-of-the-turn inside a game.

Saved
Week 05 Shielding

Protect the ball Β· Keep the ball by putting your body in the way.

Coaching points
  • Body sideways-on between ball and defender
  • Arm out as a barrier, no pushing
  • Roll the ball to your far foot
The session β€” swipe or scroll the drills β†’
Warm-up 10β€²
King of the ring

Set up: Everyone in a circle with a ball, shielding to keep it while nudging other balls out

How it runs
  1. Last one with a ball wins the round

Why: A playful, high-touch introduction to protecting the ball.

Skill 15β€² AD
Thirty-second keep

Set up: 1v1 in a small square

How it runs
  1. The attacker shields to keep the ball away from the defender for thirty seconds, then swap

Why: Direct, repeatable shielding reps under real pressure.

Game 15β€² 123456
Keep-ball squares

Set up: Two teams, one ball

How it runs
  1. Keep possession with dribbles and short passes
  2. Ten touches in a row scores a point

Why: Shielding buys the time to make a good decision as a team.

Saved
Week 06 Festival week

Show it all off Β· Celebrate the block with games that reward dribbling and turning.

Coaching points
  • Encourage risk-taking
  • Praise the attempt, not just the outcome
  • Let them play β€” coach quietly
The session β€” swipe or scroll the drills β†’
Warm-up 10β€²
Roadrunner tag

Set up: Everyone dribbles

How it runs
  1. Two taggers (also with a ball) try to tag them
  2. Get tagged and you become a tagger too

Why: A fast, fun tag game that keeps every ball moving.

Skill 15β€²
Beat-the-clock relay

Set up: Teams race a course of gates, slaloms and turns, each player beating the team’s best time

Why: Individual mastery measured against themselves, not others.

Game 15β€² 1212
Mini-tournament

Set up: Rotating small-sided games

How it runs
  1. A goal scored right after beating a player counts double

Why: Ends the block on dribbling, with a smile.

Saved

2Running with the Ball & 1v1 Attacking πŸ”’ Locked

carry the ball into space and take defenders on

Turn close control into forward progress. Players learn to drive into space and to commit and beat a defender one-against-one.

  • Into the space
  • Attack the front foot
  • Feints
  • Beat them outside
  • Commit and explode
  • Games week
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3Passing & Receiving πŸ”’ Locked

move the ball and move each other

Now the ball travels between players. Focus on accurate passing, a good first touch, and the movement that gives the passer an option.

  • Accuracy & weight
  • First touch
  • Support angles
  • Receive on the half-turn
  • Give-and-go
  • Games week
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4Defending Basics πŸ”’ Locked

get comfortable winning the ball back

Make defending a positive, active skill: get into a good position, delay, and pick the right moment to win the ball.

  • Get goal-side
  • Jockey & delay
  • Timing the tackle
  • Defend as a pair
  • Read the pass
  • Games week
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5Finishing & Attacking Play πŸ”’ Locked

create and take chances

The block many players love most: shooting technique, finishing under a little pressure, and combining to create chances.

  • Strike it clean
  • Close-range finish
  • Finish on the move
  • Make a chance
  • Cut-backs
  • Games week
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6Playing the Game πŸ”’ Locked

put it all together

Bring the season’s skills into real game understanding: using space, transitions, decisions and playing as a team.

  • Use the width
  • Transitions
  • Play out
  • Make decisions
  • Play as a team
  • Season finale
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πŸŽ‰ That's the free 6 weeks done!

Nice work. Ready to keep the momentum going? Unlock the full 36-week season and never plan from scratch again.

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